dlRaw development

dlRaw and dlRaw-preview are far from being perfect and are still under development. So here are several issues (in random order!) that should be cleared in the near future, but remember, it is a hobby project, so please be patient. 

  • dlRaw needs a new concept for the user interface and with that a new GUI. This should feature all the benefits of the flexible pipe in trunk but should also enhance the usability of dlRaw.
  • Installing routines. First a configure/make/make install routine is needed, together with management of all needed files and libs. Then an installation routine on windows and binary packages on linux are needed.
  • Lensfun should become a library and not built in like it is now.
  • The GUI is blocked during a pipe run, so there needs to be an extra thread for the GUI to have it responding; and with that also a concept how a quite long pipe should react on several GUI changes, since this cannot be with as little input lag as in ufraw.
  • The integration of lensfun is quite rigid, so only corrections with predefined values are possible. But since only a few lenses are in the available databases a lensfun integration with manual control would be desireable.
  • Opening and saving of jobfiles and with that processing presets.
  • More parallelizing to speed things up.
  • More enhancement or creative filters.
  • Probably free handling of the generated masks.
  • Several minor isseus and of course bugs, bugs, bugs...

That doesn't mean dlRaw is unusable, but it is not final at all. It should be fairly stable, as long as you use it in the intended way Wink As you see, there are lots of tasks from various areas. So, like with every open source project, any help is very appreciated.

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